Skip to content

OffscreenComp

Defined in: packages/threeplay/src/plugins/gameplay/types.ts:89

Fields added by offscreen(). Emits the object events "exitScreen" and "enterScreen". An object that starts offscreen emits "exitScreen" on its first frame.

optional add(this): void

Defined in: packages/threeplay/src/core/types.ts:63

Called when the object enters the scene (or when used on a live object).

GameObj

void

Comp.add


optional destroy(this): void

Defined in: packages/threeplay/src/core/types.ts:69

Called when the object is destroyed or the component removed.

GameObj

void

Comp.destroy


optional fixedUpdate(this): void

Defined in: packages/threeplay/src/core/types.ts:67

Called at the fixed physics rate (50 Hz by default).

GameObj

void

Comp.fixedUpdate


optional inspect(this): string | null | undefined

Defined in: packages/threeplay/src/core/types.ts:71

Short status line shown by the debug inspector.

GameObj

string | null | undefined

Comp.inspect


isOffScreen(): boolean

Defined in: packages/threeplay/src/plugins/gameplay/types.ts:92

true while the object is offscreen (as of the last frame).

boolean


onEnterScreen(fn): EventController

Defined in: packages/threeplay/src/plugins/gameplay/types.ts:96

Runs when the object comes back on screen.

() => void

EventController


onExitScreen(fn): EventController

Defined in: packages/threeplay/src/plugins/gameplay/types.ts:94

Runs when the object goes offscreen.

() => void

EventController


optional update(this): void

Defined in: packages/threeplay/src/core/types.ts:65

Called once per frame.

GameObj

void

Comp.update

optional conflicts?: string[]

Defined in: packages/threeplay/src/core/types.ts:61

Ids of components that can’t be on the same object (checked both ways).

Comp.conflicts


id: "offscreen"

Defined in: packages/threeplay/src/plugins/gameplay/types.ts:90

Unique name. Two components with the same id replace each other.

Comp.id


optional require?: string[]

Defined in: packages/threeplay/src/core/types.ts:59

Ids of components that must be present on the object.

Comp.require